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Text File  |  1995-12-19  |  6.9 KB  |  53 lines

  1. Name
  2. ----
  3. Menu□□MAX:
  4.  
  5. Strings
  6. ------
  7. Macromedia Director
  8.  
  9. Script Channel Commands
  10. --------------------
  11. go to movie "PhotoBr2"Global Config_Gput 0 into item 1 of Config_G--put clickOn() - 10 into clickOn_Wset the visibility of sprite clickOn_W = TRUEput clickOn() - 9 into clickOn_Wset the visibility of sprite clickOn_W = FALSEgo to the frameGlobal Config_Gput 1 into item 1 of Config_G--put clickOn() - 10 into clickOn_Wset the visibility of sprite clickOn_W = TRUEput clickOn() - 11 into clickOn_Wset the visibility of sprite clickOn_W = FALSEnothingGlobal Config_Gput 0 into item 2 of Config_G--put clickOn() - 10 into clickOn_Wset the visibility of sprite clickOn_W = TRUEput clickOn() - 9 into clickOn_Wset the visibility of sprite clickOn_W = FALSEgo to movie "PhotoBr3"wtime 1go to movie "MovieBr1"Global Config_Gif machineType() = 256 and the colorDepth <= 8 then    alert "Please Change of Display !!"else    put 1 into item 2 of Config_G    --    put clickOn() - 10 into clickOn_W    set the visibility of sprite clickOn_W = TRUE    put clickOn() - 11 into clickOn_W    set the visibility of sprite clickOn_W = FALSE end ifif soundBusy(1) then    nothingelse    puppetSound "MenuBGM"end ifgo to movie "PhotoBr4"go to movie "PhotoBr5"Global Dmovie_Ggo to movie Dmovie_GGlobal Config_Grepeat with n = 2 to 11    set the visibility of sprite n = FALSEend repeat--MovieSizeif item 1 of Config_G = 0 then    set the visibility of sprite 2 = TRUEelse    set the visibility of sprite 3 = TRUEend if--PhotoSizeif item 2 of Config_G = 0 then    set the visibility of sprite 4 = TRUEelse    set the visibility of sprite 5 = TRUEend if--SoundVolumeput item 3 of Config_G + 6 into SV_Wset the visibility of sprite SV_W = TRUEgo to movie "movieBr1"go to "Menu"wtime 1go to movie "MovieBr3"put clickOn() into clickOn_Wset the visibility of sprite clickOn_W = FALSEupdatestage--Wtime 0.2--repeat with n = 1 to 24    set the visibility of sprite n = TRUEend repeat--go to the frame + 1wtime 1go to movie "MovieBr2"wtime 1go to movie "MovieBr4"wtime 1go to movie "MovieBr5"wtime 1go to movie "MovieBr6"puppetsound "clickSND"go to the frame +1wtime 1go to movie "MovieBr7"repeat with n = 6 to 11    set the visibility of sprite n = FALSEend repeat--put clickOn()-10 into Volume_Wset the visibility of sprite Volume_W = TRUE--Global Config_Gput Volume_W-6 into item 3 of Config_G--if item 3 of Config_G > 0 then    put 255/5*integer(item 3 of Config_G) into Volume_W    set the volume of sound 1 = Volume_Welse    set the volume of sound 1 = 0end ifwtime 1go to movie "PhotoBr1"wtime 1go to movie "PhotoBr5"wtime 1go to movie "PhotoBr2"wtime 1go to movie "PhotoBr3"wtime 1go to movie "PhotoBr4"Quitwtime 1go to movie "BackNum"nothinggo to the frame + 1if rollover(9) then    go to frame label("backNum")else     if rollover(15) then        go to frame label("Panic")    else        if rollover(16) then            go to frame label("Config")        else            if rollover(17) then                go to frame label("Quit")            else                if rollover(2) then                    if mouseH() < 219 and mouseH() > 18 then                        go to frame label("No1")                    else                        if mouseH() > 220 and mouseH() < 421 then                            go to frame label("No2")                        else                            if mouseH() > 422 and mouseH() < 626 then                                go to frame label("No3")                            else                                   go to the frame                            end if                        end if                    end if                else                    if rollover(3) then                        if mouseH() < 219 and mouseH() > 18 then                            go to frame label("No4")                        else                            if mouseH() > 220 and mouseH() < 421 then                                go to frame label("No5")                            else                                if mouseH() > 422 and mouseH() < 626 then                                    go to frame label("No6")                                else                                       go to the frame                                end if                            end if                        end if                    else                        if rollover(4) then                            if mouseH() < 219 and mouseH() > 18 then                                go to frame label("No7")                            else                                if mouseH() > 220 and mouseH() < 421 then                                    go to frame label("No8")                                else                                    if mouseH() > 422 and mouseH() < 626 then                                        go to frame label("No9")                                    else                                           go to the frame                                    end if                                end if                            end if                        else                            if rollover(5) then                                if mouseH() < 219 and mouseH() > 18 then                                    go to frame label("No10")                                else                                    if mouseH() > 220 and mouseH() < 421 then                                        go to frame label("No11")                                    else                                        if mouseH() > 422 and mouseH() < 626 then                                            go to frame label("No12")                                        else                                               go to the frame                                        end if                                    end if                                end if                             else                                                                    go to ("ini")                            end if                            end if                    end if                 end if            end if        end if    end ifend if--puppetSound (0)play "ConfigM"puppetSound (0)play "PanicM"puppetSound "MenuBGM"play done
  12.  
  13. vwci
  14. ----
  15. 1025: □ニ恥ニ椎槌鍛ニ暖 25
  16. 1026:     menu1.pic
  17. 1031: □ConPal
  18. 1032: □Config
  19. 1033: □ConMB
  20. 1034: □ConMS
  21. 1035: □ConP
  22. 1036: □ConP256
  23. 1037: □ConV0
  24. 1038: □ConV1
  25. 1039: □ConV2
  26. 1040: □ConV3
  27. 1041: □ConV4
  28. 1042: □ConV5
  29. 1043: □Cmenu
  30. 1044:     BlackBoad
  31. 1045: □Loading
  32. 1048: □MenuBGM
  33. 1049: □ニ恥ニ椎槌鍛ニ暖 25
  34. 1050:     menu1.pic
  35. 1051: □no1.pic
  36. 1052: □no10.pic
  37. 1053: □no11.pic
  38. 1054: □no12.pic
  39. 1055: □no13.pic
  40. 1056: □no2.pic
  41. 1057: □no3.pic
  42. 1058: □no4.pic
  43. 1059: □no5.pic
  44. 1060: □no6.pic
  45. 1061: □no7.pic
  46. 1062: □no8.pic
  47. 1063: □no9.pic
  48. 1067: □AKA.PIC
  49. 1068: 
  50. config.pic
  51. 1069:     panic.pic
  52. 1070: □quit.pic
  53.